SIX TIERS.
ONE PEAK CLEAN.
Every finish blasts the same. The tier decides who stops to look.
Here's the deal, and it never changes: the tier sets the flex, not the function. A $125 Common strips grime exactly as hard as the Legendary ceiling. What you're choosing is the finish, the scarcity, and how your shelf looks when the garage door goes up. Higher tiers drop rarer, price higher, and retire faster. That's the whole game.
Common to Legendary
SEASONS
& DROPS.
The Arsenal moves in seasons. New finishes drop while a season is live — sometimes loud, sometimes with no warning at all. Season 01 is open now, which means the locker will never be this full of firsts again.
THE VAULT.
When a season closes, its finishes retire. No restocks, no re-runs, no "back by popular demand." A retired finish exists only in the garages that moved early — and the vault is where we keep the memory. Season 01's vault is still empty. It won't stay that way.
REACH & CONTROL
How far the cone carries. Long-Frames throw the farthest — truck roofs, second-story siding, the far side of the hood without moving your feet.
How tight it holds where you point it. Shorties and Sidearms live here — badges, trim, wheels, the close work that separates washed from detailed.
Every card in the locker shows both bars. Frames trade one for the other — pick the spread that matches how you wash.
PICK YOUR TIER.
Forty finishes are live right now. Start Common, start Legendary — the clean is identical, the story isn't.
Open the Locker →
















